applied psychology

Helping the Imperial War Museums become a customer-centric organisation

The Challenge

In the coming decade the Imperial War Museums intends to reorient the organization to put customer experience at the very centre and foster a dynamic and entrepreneurial culture. In order to achieve this, they asked Inviqa to create the foundations of an expansive customer service improvement framework. Through a series of workshops with senior staff, we would look to build up a service blueprint of the current customer experience before transforming this to a future vision of the ideal CX that can be measured and quantified, and ultimately validated with customers. 

Users and audience

On starting the project we were supplied marketing segments rather than personas, they did provide a broad outline of who current visitors are and who they aspired to attract. 

Roles and responsibilities

Workshops would be co-led by Nicholas Weber and myself, while the thinking, service blueprints and other deliverables would be created by myself. Project overseen by Mike Brooks.

Scope and constraints

This project had an extremely tight budget of just under £20k. At first it was planned to map this for all five museums simultaneously, but we quickly realised that they were each so unique that it would not be possible within the timelines, so we pivoted to focus on a pilot project in IWM London before expanding it out to all to the other museums. A further issue was the availability of senior staff and getting calendars aligned, to minimise dropouts. Because time was in limited supply, conducting smaller one-on-one interviews was not appropriate. 


Approach 

Desk Research 

The first few days were an intensive deep dive into previous research, personas, corporate plans and strategy documents in order to be able to have informed conversations with the stakeholders. This was not billed to the client. This was then compiled into a single deck to make future onboarding of other consultants more streamlined.  

Service Blueprint 

While these took some time to arrange due to aforementioned availability and scheduling issues, these initial workshops proved to be valuable in terms of collecting the various elements of the customer experience and different department’s KPIs, metrics, initiatives and plans at each stage. In the final of these workshops, held in the dome of IWM London, we presented back the unified vision for verification by key customer-facing stakeholders from across the business. In this revised blueprint, we broke down the customer experience into three broad channels; human, digital and physical, and summarised with quotes aligned to different audience groups.


Metrics and Opportunities Map  

Having learned a significant amount about the current and desired customer experience, we then followed up our discussion with department heads responsible for backstage operations - such as planning exhibitions. We learned so much during our final workshop that decided to split the Service Blueprint into a second map, where we logged everything that was currently being measured, customer moments, and all of the operational issues that were standing in the way of delivering our ideal customer experience.

This exercise was useful as it allowed us to identify gaps and redundancies in current metrics, as well as identify sources of methodological bias. In approaching the problem from the perspective of systems thinking, we also identified a number of recommendations for service delivery improvements and how to think about customer experience in a more holistic fashion, that were beyond the scope of the work but logged for future investigation. These included;

  • Operational and workflow recommendations

  • Changes in the way volunteers are deployed

  • Opportunities for developing the new membership offering

  • An appetite for co-creation of future exhibitions with the public

One of the other key issues with the current setup was the existence of competing KPIs, especially around the main entrance, which gave rise to a sense of disorientation and confusion at the start of the visit.

Measuring the Customer Experience 

Having mapped all of the systemic issues and current measurements, we needed to find a way to address what really mattered to customers. One notable gap in how information was gathered is that there was no way of gauging the customer experience in the moment that was not subject to some kind of bias.

During the course of the project I explored much in the way of customer experience measurement literature during the course of this project, and it became clear that although many organisations were attempting to measure customer experience in a variety of ways, few of them felt they were doing a splendid job. On the other hand, some of the off-the-shelf frameworks as outlined in books were self-satisfied in their baroque complexity and comprehensiveness, but were in reality totally impractical to implement. The puzzle then, was finding a system that would sit in the Goldilocks zone between easy-to-implement and manage also be empirically meaningful and provide actionable information. 

The interviews with volunteers, customer service reps and other frontline staff, combined with a close reading of complaints data and feedback on Tripadviser, allowed us to get a good feel for what really mattered to people. While there are a core group of visitors who are invested in the more intellectual aspects of the museum, many others just want a pleasant day out; “a view, a brew and a loo”. So measuring the quality of the cafe and the loos with a Customer Satisfaction (CSAT) score was essential. Then there was way-finding. A number of issues had conspired in the London site to mean physical locating the museum and finding things to see inside were more frustrating that they ought to be. This was an open secret to front-line staff, but the knowledge of the problem were diffuse, unmeasured and near-invisible at a board level. Here, a Customer Effort Score (CES) was appropriate. But these were all just hygiene factors.

Two “big bucket”: categories then made themselves immediately obvious;

1: Wayfinding & Orientation
2: The Service Experience

However more vexing issue was how to accurately and meaningfully measure people’s visit beyond simple hygiene factors.

Firstly, what do we even mean when we talk about experience? Early in our workshops, we came up with the following definition; “the customer’s perception of the sum of all interactions between themselves and Imperial War Museums, across every touchpoint for the entire lifecycle of our relationship.” Expansive stuff, but how to turn that into something measurable or useful?

The Psychology of Experience 

In Daniel Kanheman’s landmark book Thinking Fast and Slow, he popularises the idea of the two selves. First, the experiencing self which is entangled in the teenage now mentally and emotionally; it is the you that is reading this case study. Then there is the remembering self, which is the you that constructs a narrative out of what your read from the “peaks” and end of the experience. While this might seem obvious, his research also showed that our memory of an experience can differ quite drastically from our experience in the moment. In our context, one’s museum visit can be considered 95% boring by experiencing self but is recalled fondly by the remembering self if there is a single moment of fission which makes a powerful emotional connection. Conversely, for instance, an otherwise enjoyable day out at the IWM can be spoiled by failing to find the loos in time of need, or feeling ripped off at the cafe. Over time, these “peak” experiences, characterised by high affective quality, become the only thing you remember in the future. Those other memories, deemed unworthy by your by the calorie conscious neural circuitry, fade into oblivion. 

The final aspect of this is expectation, which provides the mental context of the experiencing self. Cognitively speaking they are anticipations of future memories and we of course feel short-changed if they turn out to disappoint us. If what the visitor has seen online, in a poster or in a review differs substantially from what is experienced in the moment, the chances of a cranky review on TripAdvisor increase. 

What this means in practice for us, is attempting to gauge, gingerly, how a visitor’s experience drifts over time. As such, our plan involves a quick on-site survey, incentivised and conducted on their own a mobile device, to capture as best we can the immediacy of what the experiencing self thinks and feels by asking them first if their expectation were met, then to rate the experience on a scale between forgettable and unforgettable (the “peak” experience), with the option to provide written details. Then, via the magic of CRM, we ask them again in six months to a year later to do the same, asking what they remember most. By comparing this qualitative and quantitative data, and if we can collect enough data, in theory we should be able to see what elements of the experience were most powerful, good and bad, and how this might have drifted over time. 

Taking this all into account, it made sense to split our core experience into three chronologically distinct segments; expectations, whether meaningful connection “peak” experience had been achieved, and the remembered experience. These three elements were combined with the NPS to constitute our “core” experience and constitute the third pillar of our CX Score.

The Customer Experience Score 

My mockup of the final score

My mockup of the final score

Having identified the important elements of the score, I mocked up what, in the future, it look like, but we still needed to ask the right questions in order to fill in the unknowns. Using our maps, we identified what we needed to be asking and when, and collected for each of these corresponding metrics (i.e. on-site membership signups to compare to meaningful connections) and also corresponding issues that needed to be addressed.

We then needed to determine how important each of segments was to the total score, and so in order to find out these weightings, I asked customer service staff at IWM to carry out a card-sorting exercise to rank each element of the score in terms of importance. This then became the initial weightings of the score, from a customer perspective.


Outcome

On 3 January 2020, IWM London launched an incentivised on-site survey to collect the missing elements of the CX Score. This pilot project will run until March and will help both test the concept and set baseline metrics from which to develop. Also as of 2020, the IWM is engaged in an internal restructuring, and as part of this each museum will have a Head of Customer Experience, which will be gauged and incentivised using the new CX score. This will in time replace the current existing situation we uncovered, where different department have competing KPIs.

Research-based personas for Wonderbill

The Challenge

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Wonderbill is an app to keep track of all of your utility bills, broadband expenses and other outgoing to have them all in one convenient place. It began life as a super-niche tool to help identify suppliers after moving house, but since then had expanded to a general bill management tool. As such the team were conscious the persona’s they had initially created were outdated (not to mention, somewhat uninspiring) and in preparation for a high level board meeting to secure funding for the future of the company, they commissioned Webcredible to create a new set of research-based personas to inform the future of marketing and product development. We had six weeks.


Approach

Customer Interviews

We began by identifying a diverse spread of individuals from different economic and social backgrounds to get as large a spread of participants as possible given time and budget. These were a mix of ages, renters and homeowners and differed in their provider switching habits. These interviews were conducted over four days, and delved into their attitude to bills, levels of technology maturity, and online security.

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When one considers bill-paying, excitement are not the first word that spring to mind. But what we heard over the course of our research were stories of high-drama, skullduggery and high comedy. We decided that this energy and humanity could not be watered down or sterilised in our finished product.

Analysis

After analysing the other findings and drawing out key themes, we ran a collaborative workshop with key stakeholders to identify and cluster behaviours, circumstances and attitudes.

Our hunch going in that two of the “big five” personality traits, contentiousness and neuroticism, would be particularly important in attitudes to bill management, and this indeed proved to be the case. (We had initially wanted to combine a big-five psychometric test as part of the interview process, but this proved unworkable in the time we had available.)

Contentiousness corresponded to their overall engagement with bill-paying activities - from total indifference and lethargy to energetic, highly organised individuals. Neuroticism - or proneness to anxiety - corresponded to the emotional relationship with personal finances and the tendency to avoid dealing with them. Our research also showed a consistent pattern of having a life-crisis that changed their attitude to finances, everything from the arrival of a new baby to the secret lives of husbands - which altered their degree of contentiousness and empowering them to take control.

We decided that we would show where each persona sat on the big-5 personality, based on our overall sense of the emerging characters, but to be followed-up and corroborated (or not) with quantitative research in the future. (Broadly speaking, the incorporation of psychometric research in Personas is unexplored territory).

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Bringing Them To Life

It was important to us that the shocking, entertaining, and moving stories we heard during research were not lost or sanitised in the process of the persona’s creation. While we could not of course tell the actual stories, we decided to embellish our persona’s back-stories so they were every bit as eyebrow raising and memorable as the ones we encountered. This, in turn, would help the personas be memorable, and dwell in the back of the minds of Wonderbill’s frontline staff.

Systems

One of the most interesting findings was the breadth and diversity of ways people managed their bills, from old-school diaries, innovative phone-based checklists, to spreadsheets and filing systems of baroque complexity. These also seemed to correspond to our persona types and overall engagement with bill-paying behaviour, and seemed symptomatic of their underlying characters, complimenting their . We decided it would be worthwhile to recreate these systems and so set up a photo-shoot of each of these systems in context, which also allowed us an opportunity to embellish the characters we had created.


Outcome

We created five personas and one anti-persona in total, designed on an A0 to inhabit the walls of Wonderbill’s Canary Wharf Office, and smaller A4 ones for use in presentations and handy printouts.

They were very well received both by the client and the board of their owners at Shell, and have had a direct impact on how the product has been developed and marketed.

Building an effective fundraising platform for the Brain Research Trust

The Challenge

Brain Research Trust

Unlike similar neurological charities (Parkinson’s UK, Alzheimer's Society), the Brain Research Trust are unique in that they potentially fund over 200 brain conditions, but for decades their scope was limited to the UCL Institute of Neurology in London and to studying a comparative handful of illnesses. In 2016 however, they decided to expand the scope of their ambitions to the entire country. To embark on this, they hired The Team to rebrand them  and I was set the task of planning a new, responsive website that would communicate the scale of their ambitions, fulfil the needs of diverse audiences and act as an effective fundraising platform.


Approach

USER STORIES AND JOURNEYS

After cataloging many user stories, we prioritised and identified the most important ones for each group to expand into more detailed user journeys, from first contact to long term engagement. We identified that given the amount of fundraising activity, encouraging live-streaming, for instance, would be of enormous benefit. They also demonstrated to the client the central importance of a newsletter and a robust content strategy in maintaining long term relationships and encouraging repeat donations. 

INFORMATION ARCHITECTURE AND ETHICS

Much discussion was had on the best way to present the breadth of the ailments that would be studied, which raised some ethical issues. Some conditions are very rare and do not have dedicated charities, so at one stage we considered having landing pages for each, aiding SEO. However, because of the nature of how projects are funded, not all conditions were necessarily studied at all times. To complicate matters further, a rarer condition could potentially benefit indirectly from research into another condition! After some deliberation and a number of iterations, we settled on listing out primary conditions, and presenting categories of other types that were being actively funded. 

The psychology of donations

In structuring the donations journey, I studied the current thinking on the psychology of giving and reviewed a great number of competitor sites. I identified a number of methods to encourage users to give higher amounts, and also applying the "peak-end rule" to reward them with videos and messages of thanks at the end of a donation process, and leave them with a positive feeling that their donation is having a tangible impact on people's quality of life. 


Outcome

The rebranding and relaunch of the site was a huge success, resulting in an upsurge of donations and a new approach to content strategy. Caroline Blakely of Brain Research Trust CEO said:

“We briefed The Team to review our brand and to create something that would support and drive our ambitious strategy for growth. Our new look and feel is warm and engaging and brings a human element to our medical research. It gives us the tools we need to progress as a national charity, funding the best neurological research in the UK.”